The Island of Kyrenia
The campaign takes place on an island that is home to all the standard races. Upon the island, there are 5 provinces of the nation of Kyrenia. They each have their own land, divided by Race, as do The Druids and The Church. The Church has land in the very center of the island, which includes some forest and an island. They also have a chapel in every town and a cathedral in every city.
The Druids have land to the North, just above the Elven Lands. They exists outside society, and can do almost anything they want, as long as they do it in their own lands. They same rules exist for the Church.
The Provinces are as follows: Glendan The Dwarven Lands, Diani The Elven Lands, Nachi The Gnomish Lands, Comixe The Mixed Lands, and Mangery The Human Lands.
There is a government in place, ruled by The Senate, which has four members from each land-possessing Race (Humans, Elves, Gnomes, and Dwarves). There are several islands off the coast of Kyrenia, which are generally inhabited by the Savage Races (Trolls, Ogres, etc). There is a large island that is home to the Orcs, who are the only Savage Race who have managed to figure out ship-making. They sometimes attack the Mainland, usually attacking somewhere random on the Island, although they avoid the Druid Lands.
There are goblins, but they are of bestial intelligence and are basically pests.
The Church is heavily influential on The Senate and was the main reason that Necromancy and Demonology were illegal.
There are stories of another continent off to the west, where the inhabitants of the Island originated.